Information Technologies in Educational Organizations

Information Technologies in Educational Organizations

In this interdisciplinary survey course, students will study issues related to information technologies used in educational settings, and will gain experience with a variety of technology tools relevant to educational contexts. Students are expected to be self-directed and self-motivated in learning to use a range of information technologies. Students will be introduced to a variety of technologies used in education and training, such as web-based social software, mapping, gaming and virtual environments. While assistance in learning to use these tools is available, direct, hands-on instruction in specific information technologies is not included in the course content. Emphasis will be balanced between knowledge about information technologies and the use of information technologies in a range of settings. Students will participate in weekly class discussions, act as educational consultants to evaluate websites for practitioners, work with partners to evaluate the educational potential of Web 2.0 technologies, and work together in small teams and/or with practitioners on a major technology-based project in order to gain practical experience in an educational organization. Presentations by guest experts and practitioners may also be incorporated. ** SYLLABUS IS A DRAFT FROM A PREVIOUS SEMESTER: UPDATED SYLLABUS WILL BE ADDED WHEN IT IS AVAILABLE **

Class Name Information Technologies in Educational Organizations
Host School Syracuse University
Class Identifier IST 611
Credit Value 3 Credit Hours
Faculty Nabinger
Course Tool (Online) BlackboardCE
Class Description In this interdisciplinary survey course, students will study issues related to information technologies used in educational settings, and will gain experience with a variety of technology tools relevant to educational contexts. Students are expected to be self-directed and self-motivated in learning to use a range of information technologies. Students will be introduced to a variety of technologies used in education and training, such as web-based social software, mapping, gaming and virtual environments. While assistance in learning to use these tools is available, direct, hands-on instruction in specific information technologies is not included in the course content. Emphasis will be balanced between knowledge about information technologies and the use of information technologies in a range of settings. Students will participate in weekly class discussions, act as educational consultants to evaluate websites for practitioners, work with partners to evaluate the educational potential of Web 2.0 technologies, and work together in small teams and/or with practitioners on a major technology-based project in order to gain practical experience in an educational organization. Presentations by guest experts and practitioners may also be incorporated. ** SYLLABUS IS A DRAFT FROM A PREVIOUS SEMESTER: UPDATED SYLLABUS WILL BE ADDED WHEN IT IS AVAILABLE **
Class Disclaimer Students agree to the course parameters of the host institution, including but not limited to: course management tools, grading, any required residencies, possible synchronous sessions, and academic calendars. Students are expected to meet deadlines as outlined in course syllabus and to contribute to class participation. Please allow 2-3 weeks for grade processing after the end date of the course. Check that this delay will not interfere with deadline dates at your school for graduation or financial aid. ** SYLLABUS IS A DRAFT FROM A PREVIOUS SEMESTER: UPDATED SYLLABUS WILL BE ADDED WHEN IT IS AVAILABLE **
Delivery Asynchronous
Start and End Date May 24th, 2010 - August 13th, 2010
Start and End Time
(if synchronous)
Days of Week
(of class meetings, if synchronous)
Last Add Day April 30th, 2010
Residency Start and End Date No Residency
Syllabus Download Syllabus